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Skyrim fork and knife
Skyrim fork and knife






skyrim fork and knife

  • Outlandish weapons have been taken from scoundrels.
  • All outlandish weaponry (and staffs, definately this time!) have been eliminated from all watchmen and warriors, by famous solicitation.
  • Staff plans have been adjusted, and the Steel Quarterstaff one has been fixed.
  • The fight staff and quarterstaff harm has been brought down to support balance.
  • All staff weapons are utilized like warhammers, profiting from those advantages.
  • Disposed of the couple of messy alters that were available in 1.3.
  • Taken out all staff weapons from gatekeepers and troopers.
  • Restricted Stormcloaks to suitable Rebel weapons.
  • Restricted Imperial officers to suitable 1 Handed swords.
  • Consolidated a fix for the vanilla Skyrim Silver Weapon bug.
  • Changed all Dragonbone weapons over to Dragonsteel to forestall disarray with other Dragonbone weapons.
  • Updated creating/treating/breakdown plans and added missing ones.
  • Rearranged and once again adjusted weapon dissemination framework.
  • Re-consolidated the Spearblade as Crafting-Only, by well known solicitation.
  • Changed to Crafting-Only: Pokeblade Splitter Bipolar sharp edge.
  • Changed over Immersive Weapons from SPIKE, to SPIKE – Virtual Edition – No more reliance on SPIKE.esm.
  • Random Alternate Start – Compatibility Add-ons Passionate Katana – A Retexture for Immersive weapons The Steel Nodachi and Asuma Trench Knife are used in the Modded Version Immersive Weapons Patches for ABT – Compatibility Project This mod doesn’t have any known conditions other than the base game.Īnimated Armour – Immersive Weapons Patch – Daedric Halberd ModificationĪnimated Armour – Immersive Weapons Patch – Grasp position repairīetter Sorting – Immersive Weapons_Compatibility Patch








    Skyrim fork and knife